RIFT
Designed RIFT's opening loading screen using Photoshop. |
Created themed UI headers using the game's existing concept art. |
Based on line art provided by a concept artist, these are the icons which represent the new souls (classes) for RIFT's second expansion. Created in Photoshop. |
Window, tool bars, and inventory UI for Dimensions, RIFT's housing system. Created in Photoshop and animated in Flash. |
In-game store to sell the expansion, time cards, and services for RIFT. Created in Photoshop and animated in Flash. |
Item icons, mouse cursors, map markers, and target markers for RIFT and RIFT: Storm Legion. Painted in Photoshop using a Wacom tablet. |
Interior and exterior zone maps for RIFT. Created in Photoshop and Illustrator. |
Loading screens for dungeons, raids, chronicles, and pvp warfronts for RIFT: Storm Legion. Created in Photoshop. |
Boss bar mockups, splash text, HUD art, and button states (over, normal, down, disabled). Created in Photoshop and animated in Flash. |
Patcher for ArcheAge. Created in Photoshop and built in QT. |