RIFT
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| Designed RIFT's opening loading screen using Photoshop. |
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| Created themed UI headers using the game's existing concept art. |
| Based on line art provided by a concept artist, these are the icons which represent the new souls (classes) for RIFT's second expansion. Created in Photoshop. |
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| Window, tool bars, and inventory UI for Dimensions, RIFT's housing system. Created in Photoshop and animated in Flash. |
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| In-game store to sell the expansion, time cards, and services for RIFT. Created in Photoshop and animated in Flash. |
| Item icons, mouse cursors, map markers, and target markers for RIFT and RIFT: Storm Legion. Painted in Photoshop using a Wacom tablet. |
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| Interior and exterior zone maps for RIFT. Created in Photoshop and Illustrator. |
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| Loading screens for dungeons, raids, chronicles, and pvp warfronts for RIFT: Storm Legion. Created in Photoshop. |
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| Boss bar mockups, splash text, HUD art, and button states (over, normal, down, disabled). Created in Photoshop and animated in Flash. |
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| Patcher for ArcheAge. Created in Photoshop and built in QT. |







